Tuesday, May 31, 2016

Furniture Society 2016 - Parametric Coffee Table Workshop

The Furniture Society is a nonprofit educational organization founded in 1996. The Society sponsors a variety of programs that contribute to the education and enrichment of members and the public.

Please join Andres Gonzalez, Director of the RhinoFabStudios, in a workshop on designing a Parametric Coffee Table with Rhino and Grasshopper. Learn how to write a Grasshopper parametric definition, and discover endless possibilities of 2D and 3D forms and shapes! 

Friday, June 24, 2016

2:40pm - 5:00pm

FS16, Philadelphia, PA.

For more information and to register, please visit this link

What is a RhinoFabStudio? RhinoFabStudio (fabrication studio) is a small-scale digital workshop, certified by McNeel, with an array of Rhino and Rhino compatible software and computer-controlled tools and training. These tools cover the various leading-edge industrial methods and materials needed to design, analyze, and fabricate almost anything.

Thursday, May 26, 2016

Print your own chocolates

The XOCO 3D printer prints customized chocolates, for the serious hobby cooks and innovative restaurants. Netherlands designer Michiel Cornelissen made a 3D printer that is both beautiful and functional. (Stay calm, chocolate lovers.)

The XOCO 3D chocolate printer is still in development. Its design is based on a polar coordinate system with a rotating plate and a single pillar from which both the printhead and glass cover are suspended.

Michiel Cornelissen has been working with Rhino since its earliest versions. Rhino continues to be the main modeling tool at his design firm, Michiel Cornelissen Ontwerp.

Aperi Creativo - June 9, Milan (Italy)

Aperi Creativo
June 9, 6.30 p.m
Via Losanna 7, Milan

ARTC CorsiRhino invites you to attend Aperi Creativo, an event organized in partnership with 3Dconnexion and Wacom, which will take place on June 9th in Milan.

A blend of Cintiq, SpaceNavigator Enterprises and Rhino / Grasshopper combined with professional creatives and surrounded by beer and snacks.

Join CorsiRhino and try the best products from 3Dconnexion and Wacom.

Attendance is free but seats are limited, so registration is appreciated. To register, please send an email to info@corsirhino.it.

Space Media Festival in Taipei Taiwan

Space Media Festival
I / WE / THEY – Art and Architecture Collaboration Programme 2016

Date: 18-28 August 2016

Synopsis – redefining ‘I / WE / THEY’

The special theme in this pilot trans-context, trans-cultural, and trans-disciplinary collaborative program of 2016 is ‘I / WE / THEY’. This theme is at the core of both the Space Media Festival taking place in Taipei in 18-28 August 2016 and the Modern Body Festival in The Hague in October/November 2016. At the same time, the collaborative and explorative process led by teams of artist-architect will also span both contexts. The concept of ‘I / WE / THEY’ is thus subjected to diverse forms of engagement between the body, the space, and the medium, as well as embedded in specific cultural, social, technical, and spatiotemporal conditions. We are exploring the effects of architecture, technology, and digital communication, as they are fundamentally transforming the way we exist as a society, culture, and species. Our focus is on the social body – identity, space, and community: how we interface with I/WE/THEY. Where do the limits of the self extend and where do the social bodies of group and community begin? How do we understand and position ourselves as individuals, while still feeling a sense of belonging and connection to an expanding global community? How do we exist, identify, and interact?  Furthermore, we want to explore the role of architecture and technology as central social interfaces between the I and the world, the I and the group, the I and the self. How do they impact our behavior, confront our habits, and alter our experience?

Wednesday, May 25, 2016

Furniture Society 2016—Parametric Book Shelf Workshop

The Furniture Society is a nonprofit, educational organization founded in 1996. The Society sponsors a variety of programs that contribute to the education and enrichment of members and the public.

Join Andres Gonzalez, Director of the RhinoFabStudios, in a workshop on designing a Parametric Book Shelf with Rhino and Grasshopper. Learn how to write a Grasshopper parametric definition, and discover endless possibilities of 2D and 3D forms and shapes! 

Thursday, 23 June, 2016

10:15am - 1:30pm

FS16, Philadelphia, PA.

What is a RhinoFabStudio? RhinoFabStudio (fabrication studio) is a small-scale digital workshop, certified by McNeel, with an array of Rhino and Rhino compatible software and computer-controlled tools and training. These tools cover the various leading-edge industrial methods and materials needed to design, analyze, and fabricate almost anything.

A moose for your shoes

A full scale moose that's a shoe rack? Siemen Cuypers was asked to design one for a kids' library in Oslo. So he came up with the Shoe Moose.

First he used Rhino to model it in 3D, making sure everything fit together correctly. Then he turned everything into 2D drawings for CNC manufacturing. Next, he scaled everything down to a small scale prototype on the laser cutter for test assembly. Finally, he milled everything on the CNC and made an instruction manual to assemble the numbered pieces.

We spotted this project for Artisan Tech AS on the McNeel Forum.

Siemen Cuypers is a freelance product designer interested in digital manufacturing, visualization, and Grasshopper programming.

The finished moose ended up acting as a coat rack also.

Tuesday, May 24, 2016

Intelligent Tectonics V1.0 workshop - 9-16 July, Sofia (Bulgaria)

 9-16 July 2016

Union of Architects, 11 Krakra Street
Sofia (Bulgaria)

Intelligent Tectonics V1.0 is an international workshop for parametric design and fabrication strategies. As computational tools become the state of the art in various design disciplines, they not only enable a logically structured approach to complex design problems but also allow more fluent communication between design phases through the integration of variables in a common digital platform.

The workshop will focus on the practical implementation of computational design methods in real-life architecture projects. It will introduce the participants to the various facets of computational design thinking: from the early design phase, through the schematic planning, to the fabrication and the assembly of the physical artifact. As a product of the workshop, an exhibition booth will be designed that should incorporate a modular, reusable performative plate structure.

The participants will work in groups on different design proposals. The best will receive a prize and the opportunity to be developed further in detail, manufactured, and realized alongside a team of experts and workshop participants.

A portfolio is mandatory for registration with a maximum of 30 participants! All 30 participants will be selected via portfolio by the tutors. See the apply page for portfolio details. Participants who register without a portfolio will not be considered.


Intelligent Tectonics V1.0 workshop, which builds on the included intensive course Generation and Optimization Techniques in Grasshopper V1.0, will use Rhino and Grasshopper.

The participants will be challenged with embedding real-life physical constraints into the digital design process, with the final goal of producing a feasible parametric design for a usable architectural structure. Parallel to the experiments with generative techniques, the structural qualities of the developed designs will be tested through digital simulations, physical prototypes, and working models. During the workshop, the participants will receive both theoretical knowledge of the relevant topics and a practical demonstration of material samples and fabrication methods.

The intensive course Generation and Optimization Optimization Techniques in Grasshopper V1.0 is included in Intelligent Tectonics V1.0 but can be taken separately.

What You Will Learn
  • Generative design and parametric modeling in Grasshopper and Rhino 5
  • Practical understanding of innovative techniques in computational design and digital fabrication
  • Simulation of material performance in a digital environment
  • Optimization of structures according to various criteria
  • Managing data for fabrication processes
  • Producing physical prototypes from digital data


Boyan Mihaylov / Bulgaria

Workshop Director
Associate @ DesignMorphine
CAD Specialist @ Joris Laarman Lab
Dipl. Ing. University of Stuttgart

Georgi Kazlachev / Bulgaria
Architect & Complex Geometry Specialist @ Studio Tomás Saraceno
M.Sc. ITECH @ University of Stuttgart
B.Sc. Architecture @ Karlsruhe Institute of Technology

Early Registration until 5 June 2016
Late registration until 15 July

Two of the participants will be served with scholarships based on the submitted portfolios!

Dynamic Mutations V3.0 workshop - 23-31 July, Sofia (Bulgaria)

23-31 July 2016
Union of Architects, 11 Krakra Street
Sofia (Bulgaria)

Dynamic Mutations V3.0 is an international workshop of advanced design. The workshop will run using Autodesk Maya, Pixologic ZBrush, McNeel Grasshopper, and Epic Games Unreal Engine 4. As we approach the era of virtual reality with tools such as the Oculus Rift and Unreal Engine 4, this workshop explores an aspect of beautiful virtual worlds that is often seen as a flaw. The glitch, which can be considered a mutation and anomaly of the virtual world, will be the primary driving design language of this workshop. A glitch duplicates, distorts, replicates, and stretches virtual space into unexpected results.

Dynamic Mutations V3.0 will explore the complex, unique, and often unpredictable results a glitch can create. Participants will find interesting existing details of the built environment of Sofia, Bulgaria, around the site and building of the Temple Sveti Nikolay. These details will then be mutated and replicated among the Temple Sveti Nikolay’s neighboring green space to create a new architecture representing a glitched mutation of Sofia. In this way, we will materialize one of the major aspects that separates the virtual world from the physical realm, bringing virtual to reality.


The Dynamic Mutations V3.0 workshop, which builds on the included intensive course Intro to Grasshopper, Maya, and ZBrush V1.0, will explore a range of modeling techniques in a streamlined process across three major software platforms: Grasshopper, Maya, and ZBrush.

The general workflow will involve modeling actual found objects, mutating these objects, replicating the objects within a site, and unifying the replications into a correlated unique architectural piece. Through the three programs, participants will learn essential manual and parametric modeling techniques such as polygon modeling, blending, deformation, replication, morphing, mapping, texturing, patterning, coloring etc. which will build up highly complex models very rapidly. KeyShot will be used to produce visualizations of the final architecture for presentation purposes.

Included on the last day after final presentations is an intensive course, Getting Real with Unreal V1.0, which will teach participants how to insert their designs into the Unreal Engine environment for rendering, animations, and walk-throughs.

Both intensive courses "Intro to Grasshopper, Maya, and ZBrush V1.0" and "Getting Real with Unreal V1.0" are included in Dynamic Mutations V3.0 but can be taken separately.

What you will learn
  • Introduction to Maya, ZBrush, Grasshopper, and Unreal Engine 4
  • Advanced modeling skills across all listed software
  • Mesh subdivision polygon modeling
  • Mesh sculpting, manipulation, and deformation
  • Mesh surface texturing and patterning
  • Creating complex parametric duplication and array systems
  • Iterative loop based geometry networks
  • Visualization and rendering techniques with KeyShot
  • Unreal Engine set up and rendering


Chris Thackrey / USA

ZBrush and Unreal Engine Expert
Texas A&M University

Pavlina Vardoulaki / Greece & Bulgaria
Co-Founder & Creative Director @ DesignMorphine
Architectural Assistant Part II @ Foster + Partners
Maya Software Tutor @AA School of Architecture
MArch II Distinction AA Design Research Lab
MArch I Honours Civic Buildings UACEG

Michael Pryor / USA
Design Director @ DesignMorphine
Project Designer @ SOMA Architects
Co-Founder @ 3D-Dreaming
New York Institute of Technology

Early registration until 15 June 2016
Late registration until 20 July

One of the participants will be awarded a scholarship. After you register, please send your portfolio /3 pages A4, .pdf/ and your CV to info@designmorphine.com

Friday, May 20, 2016

Scan your gems, then import into Matrix

eLUXE3D has launched their DS3 jewelry scanner. The DS3 is recommended for scanning loose stones or completed jewelry pieces, then importing into Matrix software. Read the announcement in the LinkedIn article by Chris Glaser.

After scanning, the DS3 generates an STL file that can be imported directly into Matrix, a CAD software for jewelry design and add-on for Rhino for Windows. The process is a fast alternative to photography and hand measuring. And accurate, too.

A few things the DS3 is recommended for:
  • Reverse engineering
  • Digital archiving
  • Scanning unique stone shapes
More info and video from Glaser CAD CAM Advisers...

Thursday, May 19, 2016

Orca3D at Navalia - May 24-26, Vigo (Spain)

Vigo, Spain
May 24-26, 2016

Partners Vera Navis (Portugal) and NDAR / Design Systems & Technologies (France) will exhibit this year at Navalia (Stand D16), showcasing the latest versions of SSI EnterprisePlatform and ShipConstructor, Orca3D, GHS (GeneralHydroStatics), ShipWeight, AutoFEM, and MAESTRO.

Orca3D is the marine design plugin for Rhino, offering extensive, specific tools for marine surface modeling, hydrostatics (including Class criteria checking), weight control and hull resistance. Orca3D is integrated with GHS, interfaced with ShipConstructor and offers pre-modeling tools for MAESTRO.

More information can be found at www.ndar.com and at http://www.veranavis.com/

Founded in 1988, NDAR / Design Systems & Technologies, France, has worked in the marine industry sector since 1988, offering software and related training and consulting services.  NDAR currently serves over 1500+ customers in the EMEA region.

Vera Navis, Portugal, a naval architecture, marine engineering and design-oriented company, is active in several ship and offshore projects internationally. Vera Navis offers vast shipbuilding and surveying experience, and partners with NDAR/Design Systems & Technologies in offering software and related training and consulting services.

Grasshopper delivers algorithmic aided design

Architosh, the Internet magazine, just published an extensive write-up by Anthony Frausto-Robledo.  Read about the changing AEC industry, Robert McNeel & Associates, Rhino and Grasshopper history. And there will be more to come in Part 2!

Read the Architosh article Inflection Point: Disruptions, Platforms and Growth with Rhino + Grasshopper (Part 1)...

Friday, May 13, 2016

Computational Environmental and Energy Design Workshop - Tallinn (Estonia)

Computational Environmental and Energy Design
4-12 July
Tallinn University of Technology

Departments of Structural Design and Environmental Engineering

Francesco De Luca, Researcher at Tallinn University of Technology, is organizing this workshop on the integration of parametric and generative design methodologies with environmental and energy simulations for architecture and planning.

The workshop is for students of architecture and civil engineering faculties at the master level from Estonia (11 seats), Latvia (3 seats), Lithuania (3 seats), and Sweden (3 seats). The selected students will have a full scholarship that includes travel, board, and lodging in Tallinn for 10 days (arrival on Sunday 3 July 2016 - departure on Wednesday 13 July 2016). The workshop is funded by the NORDPLUS program of the Nordic Council of Ministers (NCM) - Higher Education objective.

Digital and computational design tools are increasingly important for design and research for architects and engineers. They permit the integration of environmental and energy aspects from the very early stages of the design and planning process, achieving more performative, efficient, and integrated buildings and urban environments. The workshop attendants will broaden their design and technical knowledge with solar design, daylighting, and energy efficiency topics. They will learn how to integrate environmental analysis and building performance analysis tools with parametric and generative methodologies in architecture and planning.

Registration deadline: 31 May 2016.

In the weeks just before the workshop, the blog will also present materials and tutorials to get a basic knowledge of the topics prior to the beginning of the workshop.

Wednesday, May 11, 2016

AA Visiting School Jordan 2016 - 16-25 July, Amman and Aqaba / Red Sea (Jordan)

Hyperbolic Reefs

July 16-25, 2016
Amman and Aqaba / Red Sea (Jordan)

The Jordan Visiting School (AAVVJO) is a summer program which operates beyond the traditional context of the AA at Bedford Square in London. It is an intensive, thought-provoking workshop which investigates natural and ecological phenomena found in Jordan and across the Middle East region. The design-research investigations of the program rethink the existing architectural practices in the region, and how architecture is conceived in ecologically sensitive areas. The program focuses on computational design methodologies and how they can relate to the abstraction and generation of natural phenomenon and morphologies.

This year's program brings together a network of distinguished international faculty and guests to offer design-research units, specialist software tutorials, and a guest lecture series. The program will be primarily based in Amman and will include an exclusive visit to Aqaba to study and document various marine habitats via snorkeling, photography, and 3D scanning.

At Jordan’s southern-most tip, the Gulf of Aqaba encapsulates vast biodiversity of marine life including coral reefs and benthic organisms and habitats, many of which are endemic to the area.

In July 2016, the focus will be on distinct marine topologies and morphologies found in the Gulf of Aqaba and their transfiguration into outcomes within architecture and design, with a particular focus on computational design methods.

Program Director:
Kais Al-Rawi

Program Faculty:
Julia Koerner, UCLA | JK Design
Vincenzo Reale, ARUP | AA
Filippo Nassetti, Zaha Hadid Architects | Mhox
Kais Al-Rawi, Walter P Moore | AA
Rana Zureikat, AA
Marie Boltenstern, Boltenstern
Mohamad Makkouk, Laceco International

Limited spaces are available. Register here.

Contact email: jordan@aaschool.ac.uk

Application/Payment deadline: June 15 2016

Tuesday, May 10, 2016

NVIDIA Iray now shipping

NVIDIA announced the launch and shipment of their NVIDIA Iray for Rhino plugin rendering product. This follows their 8-month beta program.

NVIDIA Iray for Rhino is a rendering plugin for designers to produce physically based, photorealistic visualizations. It gives continual, realistic feedback as you craft your model's form, materials, and lighting.

Iray is integrated into Rhino, rendering directly within its viewports.

Iray's physically based capability predicts the behavior of real-world materials and lights. Accurate visualizations need only a minimum setup and specialized knowledge.

NVIDIA for Rhino supports the NVIDIA vMaterials Library. It's integrated with Rhino's database to use with Rhino's layer system.

Iray for Rhino is now available for $295 for a year subscription. Try a 90-day free trial of Iray for Rhino and download the vMaterials catalog.

Thursday, May 5, 2016

DIVA4Cloud webinar

Date: Thursday, June 9, 2016
Time: 12:30 pm ET
Cost: US$15.00

DIVA-for-Rhino is a highly optimized daylighting and energy modeling plugin for the Rhino/Grasshopper CAD environment. Use DIVA-for-Rhino for environmental performance evaluations of individual buildings and urban landscapes, including radiation maps, photorealistic renderings, climate-based daylighting metrics, annual and individual time step glare analysis, LEED and CHPS daylighting compliance, and single thermal zone energy and load calculations.

This webinar presentation will preview the new beta components, explore real-world use cases, and investigate how simulations can run at large-scale directly via Grasshopper on the Parallel Works cloud. By delivering up to 1000x simulation iterations in the same time it takes to run just one the desktop bottlenecks are removed. 

Presenters are:
Jon SargentSolemma, LLC
Jon is an architectural designer based in New York and Chief Creative Officer at Solemma LLC. He specializes in shading optimization, thermal modeling, and computational design. 

Neil is an architect and Associate at Skidmore, Owings and Merrill. He uses a computational design approach to design, developing geometry, analyzing, designing in response to project goals, including environmental and sustainability. 

Matthew ShaxtedParallel Works, Inc
Matt is founder and president of Parallel Works, Inc., an award-winning web user interface expert working at the intersection of parallel computation, design, and the built environment.

Tuesday, May 3, 2016

Ski cup espresso

The Ski cup espresso is a perfectly formed cup on skis that would make a special coffee drinking experience. Designed with Rhino by the product designer and 3D modeler Aleksandar Dimitrov, the original ski base instantly sets this espresso cup apart. Printed in 3D as one unit by Shapeways, the Ski cup espresso is made of food safe porcelain fired in a kiln with a glossy glaze.

Monday, May 2, 2016

Rese Arch Meetup 2015 lectures videos

The videos of the last Rese Arch Meetup 2015 in Bratislava are now online.

Rese arch MEETUP is an annual international conference and networking event bringing together practitioners and theorists of computational design in architecture, experts in digital manufacturing and related contemporary thinkers and philosophers.

Watch now...

The 2016 edition of the event will take place on 28 May 2016 in Paris and will be hosted by VOLUMES, coworking and maker space for design and open innovation.