Showing posts with label geometry. Show all posts
Showing posts with label geometry. Show all posts

Wednesday, October 15, 2025

CDFAM 2025 Computational Design Symposium, NYC



CDFAM | NYC
October 29-30, 2025
NewLab, Brooklyn Navy Yards

Join leading experts in computational design across all scales, from micro to mega, for two days of knowledge sharing and networking in NYC, October 29-30 at NewLab.

From AI and machine learning for material development and simulation, to multi-objective computational design of architectural systems, the two-day program features researchers, practitioners, and software developers leading the advancement of data-driven design.

Symposium schedule...


Details and registration...


Friday, November 18, 2022

New tutorial: How to Create glTF Files with Grasshopper (and ShapeDiver)

 



The #glTF 2.0 format has become the standard format for 3D content. It is supported by widely used software (Blender, SolidWorks, Revit, Cinema4D, Maya, SketchUp, etc.) and 3D engines (Unreal Engine, Unity, Babylon.js, Three.js, etc.). Thanks to the  plugin for Grasshopper, you can now create glTF files via Grasshopper.

Edwin Hernandez has posted a new video tutorial in the ShapeDiver channel where he explains the glTF format, how to create glTF files with Grasshopper, and how and where to use these files (Facebook, SketchFab, Shopify, and even the metaverse!).