Thursday, January 31, 2019

Algorithm Summer School - July 2019 (Rome)



Computational technology is rapidly developing. It provides strong capabilities to change the way we act, think, communicate, and interact in real life. The goal of the Algorithm Summer School is to provide students with a new digital paradigm in design and architecture and make them able to gain practical experience on future trends of computational architecture, generative design, algorithmic analysis, design optimization, digital fabrication, and smart kinetic systems.

School Program

Module 01 | Digital design, form finding Algorithms, and Parametric Architecture

Tools: Rhino, Grasshopper, Paneling tools, Kangaroo plugin fields Grasshopper, Digital Fabrication

Topics: generative design, NURBS modeling, parametric modeling, architectural design algorithms, form finding algorithms, generative designs in architecture and urban scale and fields algorithms

Module 02 | Digital Design and Fabrication

Tools: 3D printing, laser cutting, Grasshopper plugins, RhinoCAM

Topics: Digital design, digital fabrication, laser cutting, 3D printing, RhinoCAM, Introduction to Kinetic responsive design as an option



Wednesday, January 30, 2019

#RHINO-RAPTUS Workshop by Luigi Memola


Torino (Italy)
February 8 and 14, 2019

Luigi Memola will share his workflows to model with the 3D software Rhinoceros.

The workshop includes a real-time vehicle modeling demo, and specific and open answers about techniques, tips, and experience. Useful for product designers, vehicle designers, CG artists, and graphic designers. For both students and professionals.


Rhino 6 für Architekten - Wien

February 22-23, 2019
Technische Universität Wien 
Seminarraum BA 10B, BA im 10 OG., Getreidemarkt 9, 1060 Wien

Getting the Most Out of Rhino 6 in Architectural Design

This 2-day workshop will cover intermediate-level concepts for architects. We'll start with a basic refresher before moving on to various levels of modelingfrom massing and concept modeling to freeform modeling and model evaluation tools. In the refresher, we will cover the basics including using construction planes, snaps, and other modeling constraints to speed up your workflow. We will also discuss Object and Viewport properties to help you navigate around your model. The modeling section will be taught using short case studies to help reinforce the concepts.

We will also give an overview of Rhino 6’s Paneling Tools plugin, using the robust 2D documentation tools, and tools for setting up your model for basic presentations. A basic overview of Rhino integration into BIM software such as Revit and ARCHICAD will also be shown. 

This workshop assumes that you have a basic working knowledge of Rhino, but the content can be adjusted based on your skill level. After registration, we will send out a questionnaire to attendees and adjust the workshop content to fit the group. 

The workshop will be taught in English and German, as the majority of the Rhino documentation publicly available is in English. We recommend considering this fact when searching for help online.

Jason Bergeron will lead this workshop. He is an American architect and architectural visualizer living and working in Vienna. Jason has been using Rhino since 2006 for the production of architectural models both in architecture offices as well as in his own visualization practice. He is a co-founder of the annual d2 Conference here in Vienna, which focuses on architectural visualization. He has worked in the architecture offices of Boris Podrecca, Gustav Peichl, and Christoph Lechner. More recently, he worked both on his own and for the acclaimed Parisian studio Luxigon in the area of architectural visualization. In all cases, he used Rhino for modeling production.


Evolutionary Process of Algorithmic Aided Design




Alyssa Parsons won first place on her final Master's thesis at Montana State UniversityThe project turned into a proposal of a design process to optimize views and rent distribution for a high-rise building in downtown San Francisco. It explores the relationship between design intent and design response with the goal of improving the built and emotional environment through manipulating data sets using Grasshopper.

The project consists of a series of negotiations to minimize any impact on the initial optimization (views), with the intent of preserving the view quality of every exterior wall, in order to establish the necessary infrastructure. 

A traditional building form was analyzed through the same view optimization algorithm and the results were compared to the final building form.

For more information please contact Parson by email or call 925-818-9372.


What is a RhinoFabStudio? RhinoFabStudio (fabrication studio) is a small-scale digital workshop, certified by McNeel, with an array of Rhino and Rhino compatible software and computer controlled tools and training. These tools cover the various leading-edge industrial methods and materials needed to design, analyze, and fabricate almost anything.

Minor in Creative Code for Design


CENTRO is an institution of higher education located in Mexico City and dedicated to professional creativity. Join their Minor in Creative Code for Design and learn to use tools such as Processing, Rhino, and Grasshopper for the creation of 2D patterns and 3D objects, as well as generative design for the production of graphics, objects, and spaces.

Participants will create printed and manufactured objects with digital manufacturing technologies such as CNCs, 3D printers, laser cutting. 

The minor consists of two semesters. Register now!

Dates: 
First Semester: January 28-June 5
Second Semester: August 12-November 27

Time: Monday and Wednesday from 6:00 pm to 10:00 pm



Place: Av. Constituyentes 455, Mexico City

Fee: 120,000 pesos, total cost. Divided into two semesters.


For more information please contact Rosa Piqueras Calero.



What is a RhinoFabStudio? RhinoFabStudio (fabrication studio) is a small-scale digital workshop, certified by McNeel, with an array of Rhino and Rhino compatible software and computer controlled tools and training. These tools cover the various leading-edge industrial methods and materials needed to design, analyze, and fabricate almost anything.

Saturday, January 26, 2019

Morphine Streams V1.0


Design Morphine invites you to their first webinar series, Morphine Streams V1.0! Each webinar will be 4.5 hours long with a 15-minute break and 15 minutes Q&A. Webinars will take place in Private Facebook groups via Facebook Live. Participants will be able to ask questions by commenting on the video. All webinars will be in English and recorded to watch later.

Webinars

Intro to Pufferfish | Saturday - March 9, 2019
This course will focus on the Pufferfish plugin for Grasshopper. It will provide an overview of its components and uses in your computational workflows.

Sculpting Geometry | Sunday - March 10, 2019
Digital sculpting for architects represents a post-generative attitude. Here, digital craft takes over algorithms, resulting in forms that are not necessarily “clean” and strictly defined.

Generative Columns | Saturday - March 16, 2019
Through this webinar, learn to understand the principles of Grasshopper in applied exercises that will teach you how to design a generative column, and eventually fabricate it. (Every design will be one that can be 3D printed with any type of printer, from small scale using plastic or resin to large scale robots using clay, cement, or plastic. The logic is the same.)

Rationalized Enclosures | Sunday - March 17, 2019
Roofs and facades are one of the aspects of a building in which we have artistic freedom to design. Organic roof fabrication and facade structuring will be covered as examples to explain the process of optimizing designs for production and construction.

Coded Particle Systems | Saturday - March 23, 2019
In this webinar, students will dive into the world of C# programming. No previous coding experience is required. We will introduce particle systems and learn how to work with particles. We will write code to define behaviors such as attraction, repulsion, alignment. And we will build different particle systems: circle packing, bouncing particles and curve growth.

Sci-Fi Architecture Scenes | Sunday - March 24, 2019
This webinar showcases the workflow for setting up an architectural scene in Unreal and producing 360 VR Video renderings and screenshots. The participants learn to model a speculative architectural building/intervention in ZBrush using low poly hard surface modeling techniques. They are exposed to the basics of UV unwrapping strategies of the objects.

Procedural Data-Driven Facades | Saturday - March 30, 2019
This webinar focuses on creating a component-based façade that responds to local data-driven conditions. The proposed workflow will combine Maya procedural modeling and Grasshopper parametric benefits to create complex yet controlled facade geometries.

Time-Aided Design | Sunday - March 31, 2019
This webinar explores a set of modeling techniques that deploy animation as the primary tool to achieve dynamic complex design and structures. The results are parametric and time-controlled by the user and can be combined following the same principles.


Thursday, January 24, 2019

Karamba3D Workshop by Clemens Preisinger at McNeel Europe in Barcelona




Karamba3D Workshop by Clemens Preisinger

February 27–March 1, 2019
10:00 AM–6 PM
McNeel Europe S.L.
Roger de Flor, 32-34 bajos
08018 Barcelona (Spain)


Join us for the next special training session at our European office in Barcelona. Clemens Preisinger, structural engineer at Bollinger Grohmann and plugin developer, will lead a 3-day Karamba3D Workshop February 27–March 1, 2019. 

Clemens will introduce Karamba3D, a parametric structural engineering tool that provides accurate analysis of spatial trusses, frames, and shells. Karamba3D is fully embedded in the parametric design environment of Grasshopper, a plugin for the 3D modeling tool Rhinoceros. This makes it easy to combine parameterized geometric models, finite element calculations, and optimization algorithms like Galapagos.

Day 1
  • Introduction
  • Presentation of recent building projects
  • Setup of a simple structural system
  • Results retrieval and display 
  • Optimization of beam and truss cross sections
  • Geometry optimization based on Karamba results

Day 2
  • Structural basics
  • How to debug a structural model
  • Analysis of shells and plates
  • Results retrieval and display
  • Creating shell-meshes and loads
  • Optimization of shell cross sections
  • Form finding

Day 3
  • Gridshells
  • Eigenforms and natural vibrations
  • Global buckling analysis
  • The Karamba Utilities
  • Using Karamba in C# scripts
  • Individual project development
Karamba3D 1-year licenses for noncommercial use will be provided to the participants for free.

Course Fee: EUR 795 (+VAT); full-time students and university teachers will get a 50% discount (proof of status required). Please note, your seat is only confirmed once your payment has cleared.

Max. Number of Participants: 10. If there is no quorum, the course will be canceled 15 days before.

Language: English 

Educational seats are limited. Sign up now by contacting McNeel Europe here






Conduit plugin updated for Rhino 6


The plugin updates continue at Proving Ground. Conduit is now 100% working with Rhino 6. Parametric dashboards look pretty nice with Rhino's Arctic mode on in the background.

With Conduit, designers can create custom data visualizations, dashboards, and heads up displays that update with their computational design tools and parametric models.

Get the latest Conduit for Grasshopper...


Wednesday, January 23, 2019

Advanced Parametric Techniques with Grasshopper, New York




February 9–10 (Saturday and Sunday)
New York 

Design Lucidity has added this advanced Grasshopper course to their schedule. Participants will be taken through an intensive series of explorations using Grasshopper to create a highly complex facade system for a skyscraper. The curriculum will build on existing case studies that explain major constraints for systematically defining parametric facades.



Topics such as skeletal modeling, data tree structures, data abstraction, clustering, and performance analysis will be covered and synthesized to highlight the potential of parametric holistic design thinking. Each major system in the design will be taken to a high level of detail, allowing designers to customize user-defined features specific to their performance analysis. The workflows introduced in this workshop are meant to prepare participants with applicable knowledge of parametric methodologies that can be applied to various design problems.

Note: Each participant is required to bring their own laptop with Rhino and Grasshopper installed before the beginning of the course.



Streamlining original furniture design and production


Oakland-based MU Form designs, fabricates, and distributes furniture products for the modern home and business. MU Form strives to produce original pieces, often incorporating many curves and flowing surfaces. So, the primary material MU Form works with is high-quality bent ply, one of the most widely used materials in the industry due to its ability to create a variety of shapes for chairs, stools, and tables.

Formerly, MU Form shipped a physical prototype model to a factory overseas to reverse engineer the model by using a router duplicator to create a wood mold. The process included much trial and error and lacked efficiency in fine-tuning the curvatures and surfaces.

Recently, MU Form started outsourcing its 3D model making services to Artec in Palo Alto, California, changing its workflow process to:

  • The furniture designer develops the physical prototype of a furniture piece. 
  • The prototype is 3D scanned with Artec Eva to reverse engineer the piece.
  • The raw point data is used to create contours in Rhino to accurately model every nuance in curvatures and radii.
  • The 3D model is emailed to the factory which creates an accurate CNC metal mold directly from the file. 

The result is a final model that has been minimally altered to remove the prototype’s defects. The time for creating a mold has gone from 60-90 days to 20 days, and savings are estimated to reach 10-15%.

"Mastering Surfacing in Rhino" by Alejandro Zapata




Alejandro Zapata is an Authorized Rhino Trainer (ART), and a self-taught 3D artist specialized in inorganic modeling. He has published his book, Mastering Surfacing in Rhino and it's for anyone who wants to improve their surfacing skills and achieve curvature continuity surfaces without plugins and expensive CAD software. It's a detailed step by step exercise to model a car and includes detailed illustrated explanations to why we use commands in certain cases, starting from a blueprint.

The key features are:
  • The input is a simple blueprint and reference photos.
  • Step by step explanation of the entire modeling process.
  • 1200+ pages full of the illustrated workflow.
  • More than 110 tools to learn.
  • Explanation of key tools including surface analysis.
  • Icons of all tools used in this book arranged in order of application.
  • Master surface modeling.
Watch this video to see what you can learn from Zapata's book (in Spanish here).


To purchase or learn more from the book, visit this link


What is a RhinoFabStudio? RhinoFabStudio (fabrication studio) is a small-scale digital workshop, certified by McNeel, with an array of Rhino and Rhino compatible software and computer controlled tools and training. These tools cover the various leading-edge industrial methods and materials needed to design, analyze, and fabricate almost anything.

Tuesday, January 22, 2019

Design & Parametric Fabrication Summer Workshop at Controlmad, Madrid

Madrid
July 1–26, 2019
Registration deadline May 30

This course focuses on knowledge in 3D modeling with Rhinoceros and parametric design with Grasshopper. Thanks to digital fabrication tools, students can get real results with the construction of a large scale prototype as a final project.

This intensive course is organized so that any student without previous knowledge in 3D modeling or Rhino may get a solid base for going into parametric design. For that, the course uses Grasshopper, a free graphical algorithm editor tightly integrated with Rhino’s 3D modeling tools. Unlike RhinoScript, Grasshopper does not require knowledge of programming or scripting for designers to build form generators, from the simple to the awe-inspiring. It is used at renowned architecture offices like Zaha Hadid and Norman Foster.

Students will not only learn how to model and render but also will implement various strategies to obtain structures of complex models and to analyze, calculate, and interact with the physical environment. There will be an opportunity to manufacture different models with CNC technology, like cutting laser Trotec and 3D printers. The final goal is to create, design, and 3D model a cool object, prototype, or sculpture using Rhino and Grasshopper, get a fast render with V-Ray, and make it real with the digital machines.


New release for Rhino 6! Orca3D Version 2


Announcing the release of Orca3D Version 2.0. This is the first version of Orca3D optimized for Rhino 6.


Also, Orca3D 2.0 includes many feature additions, including:
  • Added a new command, OrcaCreateStrake, to provide a convenient method for creating lifting strakes on planing hulls. 
  • Added a new Orca3D Hull Assistant for creating developable hull shapes. 
  • Extended the Orca3D Ship Hull Assistant to allow incorporation of bulbous bows into the generated hull geometry.
For details on all the new Orca3D 2.0 improvements and upcoming plans, see the Orca3D blog announcement.





Parametric Design Workshops



Are you interested in gaining Parametric competency to push your design skills to the next level?

Are you ready to learn a very exciting and powerful tool that will take your ideas and concepts to a whole new realm?

These Parametric Design Workshops (Beginners and Advanced) by Wassef Dabboussi will provide you with the necessary knowledge and ability to use Grasshopper, a free visual programming plugin in Rhinoceros. The workshop will also include a hands-on parametric project.

  • Option 1: General Workshop for Beginners - 16 hours: Starts April 6, 2019
  • Option 2: Intensive Workshop for Intermediates - 8 hours: Starts April 13, 2019

Friday, January 18, 2019

Two Grasshopper Workshops by David Rutten, at McNeel Europe in Barcelona




Workshop I: February 18–19, 2019

Workshop II: February 21–22, 2019
10 AM–6 PM
McNeel Europe S.L.
Roger de Flor, 32-34 bajos
08018 Barcelona (Spain)


David Rutten will be at our European office in Barcelona to teach two of his latest Grasshopper classes aimed at beginners and intermediate users. David founded Grasshopper in 2008, continually developing it and technically supporting the user community throughout all these years. Today Grasshopper is integrated into Rhino 6 for Windows and Rhino 5 for Mac.

His two-day class focuses on carefully selected exercises to achieve a deeper understanding of how visual programming works using Grasshopper and on optimization methods for your Grasshopper definition. 

Day 1: Foundational Concepts
  • MathematicsStarting from integer addition to evaluating complicated functions, a series of increasingly difficult exercises will introduce the core concepts of any Grasshopper algorithm; setting and inspecting values, learning about different data types, performing operations on data, and formatting data for human consumption.
  • Custom ShapesMost often the shape you need isn’t part of the standard shapes. This second part focused on how to create and bundle your own functionality.
  • Structures of ShapesCreating complex structures from simple elements is an important skill, as is analyzing these complex structures. Building on the result of part (2), this exercise focuses on the creation and categorization of large amounts of data.
  • SpaceframeSooner or later data management always rears its ugly head. Instead of worrying about the data itself, in this exercise, we’ll worry instead about how data is organized.
  • Analysis and GraphicsPresenting data in a human-centric fashion may sometimes involve the creation of visual feedback such as graphs and maps. This exercise aims to display data graphically that is either too numerous or too complicated to be read as text.

Day 2:  Algorithm and Workflow design 


Working on large projects often involves dealing with discontinuity, either because several people are involved or because a single person works on the project intermittently. It is therefore important to keep Grasshopper algorithms easy to understand regardless of whether the user is familiar with them. Although good documentation of a file can go some way toward achieving this goal, it should be considered to be the last resort. Ideally, an algorithm is self-explanatory. To accomplish this, algorithms need to be both clean and small, and sadly neither property comes naturally to node-based editors such as Grasshopper. 

The entire day will be spent working on various aspects of a single, overarching project while keeping modularity, maintainability, and flexibility in mind.

Course Fee: EUR 495,- (+VAT); full-time students and university teachers will get a 50% discount (proof of status required). Please note your seat is only confirmed once payment has cleared. 

Max. Number of Participants:
10. If there is no quorum, the course will be canceled 15 days before.

Language: English 

Course Requirements: No knowledge of programming or scripting is required. To attend you only need your own computer with Rhino 6 on it.

Educational seats are limited. Sign up now by contacting McNeel Europe here!

Parametric Design Seminar in Oslo (Norway)


Parametric Design Seminar in Oslo (Norway)
February 12, 2019

For the second time in Norway, a seminar dedicated to parametric design and visual programming is specially arranged for the construction industry.

Several Norwegian and international speakers will show how they combine the different visual programming tools to solve challenging and time-consuming work in the design process. Such tools allow for completely new opportunities in design optimization of buildings and other constructions by adding rule-based relationship and logic, rather than doing it manually.

Now when you use standard software based on visual programming, and connect it to Building Information Models (BIM), it is also made available to everyone.

Lectures are by architects, engineers and industrial designers who use many different types of software to achieve their goals. The seminar aims to display a wide range of applications and possibilities with parametric design, regardless of the software providers. But there will be the opportunity to meet representatives from Robert McNeel & Associates, the creator of Rhino and Grasshopper.

3D reverse engineering of complex free form shapes with Mesh2Surface



How difficult can converting STL meshes to CAD model be? Reverse engineering of complex organic and free forms is no longer a challenging task.

The new version of Mesh2Surface plugin provides power that's not available even in high-end packages.

Snap-to-mesh, real-time deviation control, and automatic surfacing provide unbeatable power to convert virtually any scanned shape into a CAD model. Mesh2Surface, known by customers for its simplicity and ease of use, is the future of affordable and accurate mesh surfacing.

Visit www.mesh2surface.com for example projects’ images, video demonstrations, and product information.


AA Visiting School Osaka - March 13-24, 2019


For Takenaka Corporation - which is engaged in a wide variety of design and construction projects from traditional buildings to office and houses - the craft of carpentry is the foundation of its 400-year history. 

Wood crafting techniques and tools have been handed down for generations in Japan, where wooden buildings and parts hold deep meaning. It is often thought that technology will soon supersede human labor. However, there are many metaphysical concepts that machines can’t learn. Carpenters have advanced techniques and knowledge about traditional buildings, wooden design, and construction, while the younger generation has experience and knowledge concerning robots, advanced fabrication technology, and the virtual world. Takenaka Corporation, as Japan's leading design and construction company, seeks to create a dawn of new building techniques by joining these two generations.

In this workshop, we will study the domains of both the traditional and cutting edge (through lectures and model creation, as well as practical wood manufacturing workshops), with the cooperation of the Takenaka Carpentry Tools Museum, and visit real-life examples of traditional architecture (the Tōdai-ji Temple, the Hōryū-ji temple, and others). After gaining a good understanding of historical values, we will design and construct small wooden pavilions, while considering how new technologies can support and make use of traditional architectural culture. Through this workshop, we will learn the importance of not only the form of traditional wooden buildings, but also their structural ingenuity, systems of measurement, rituals, and ceremonies, the value of ornamentation, and more.

Prominent features of the workshop/skills developed

Through lectures and hands-on workshops, participants will learn about Japanese wooden traditional buildings, from history to realization. In addition, skills on how to structurally analyze complex structures through specific software will be developed as well as how to move from model to realization thanks to the introduction to traditional and advanced machinery. Practical hands-on skills will be part of the learning process as the last part of the visiting school foresees design, assembly, and construction of the pavilion.



Cloud-based large-scale daylight simulation




Sarith Subramaniam, Mili Kyropoulou, and Paul Ferrer worked on a daylighting study for the proposed extension for the San Francisco International airport. The model exceeded the capacity of any conventional daylighting tool. So they used a prerelease version of the library now known as Honeybee[+] on local and cloud-based machines for nearly the entirety of the project.

Wednesday, January 16, 2019

Core Studios West Cost Hackathon now in Seattle!


Join CORE studio at Thornton Tomasetti, Inc. for AEC Tech 2019: Seattle!
Friday, March 29-Sunday, March 31, 2019

CORE studio at Thornton Tomasetti, hosts of the annual AEC Tech in New York, is bringing the AEC Tech Hackathon to Seattle! Join us for the first AEC Tech 2019: West Coast Hackathon, to be held at the UW Center for Education and Research in Construction. For the first west coast event, CORE studio is partnering with Robert McNeel & Associates!

AEC Tech is an annual New York event that includes workshops, symposium, and hackathon. Its goal is to produce a space for creative minds to build new technology, learn skills, and foster connections with like-minded individuals.

 AEC Tech Hackathon is for all levels of programmers, developers, engineers, architects, and others. As an attendee, you will collaborate, network, build new relationships, and generate new ideas and processes for the AEC community.

AEC Tech 2019: Seattle will be a three-day event featuring masterclasses by industry professionals, a mini-symposium, and a 26-hour hackathon.

The masterclasses are on Friday and are designed to both teach new skills and build on existing ones that can be immediately applied to the Hackathon. Friday concludes with a Mini-Symposium, featuring talks from local professionals on current updates in the industry.

The Hackathon takes place Saturday and Sunday, March 30-31.

Dates:
March 28 Computational Design Happy Hour (evening, Elephant and Castle, downtown)
March 29 Masterclasses
March 29 Reception for Attendees (evening)
March 30-31 Hackathon (CERC University of WA Sandpoint )

Cost: $475

More information will be posted in the coming weeks about the schedule, registration, and masterclasses. Stay informed by following Core studios on Twitter, Instagram, and checking the website.

Tuesday, January 15, 2019

FlyingArchitecture Emotion workshop in Brno, Czechia



Archviz workshop in Rhinoceros: FlyingArchitecture Emotion


Do you want to become a professional Archviz artist? Or perhaps you just want to know how to make those images you dream about. Then this four-day workshop by FlyingArchitecture is for you.

Day 1
  • Basics of Rhino, management, optimization, and light.
  • You’ll start with a given 3D model of a house, without the surrounding assets (trees, shrubs, rocks). These will be added during the day.
  • Matus and Lukas, from Flying Architecture, also go through Rhinoceros scene optimization, Asset Management, V-Ray Options, Scene Lighting explanation, and its rules and camera basics.
  • You will end up with a fully furnished scene with all assets placed and a model ready to be rendered in clay for proof of composition and lighting.
  • You’ll start creating materialsfrom the basic V-Ray materials to more complex Blend materials for leaves, or even terrain. You will also adjust the V-Ray lighting and explore Render channels and finally, tweak the settings to achieve the best output. 
 Day 3
  • Matus and Lukas will explain postproduction.
  • You’ll start with Photoshop and understand the basics of layer management. Toward the end of the day, masking and adjustments will transfer to full postproduction work. 
  • You will end the third day’s session with a finished image.
 Day 4
  • The last day will be dedicated to using the knowledge you gained during the workshop and finding its practical use for quick scene setup. 
  • You will set up an extra image to exercise the knowledge you gained. Then you will run it and finish it in Photoshop. 
  • The last few hours will be for discussing the upsides and downsides, what you struggled with, and the specific issues you may encounter.

See what the students created in a previous workshop at XJTLU in Suzhou, China.

Dates: February 28-March 3 (4 days)
Location: Brno, Czechia
Software: Rhino 5 + V-Ray 3.60.03 for Rhino + Photoshop CC
It is Rhino 5, but Rhino 6 users can still run their 5.
Language: English with an option to communicate in Slovak/Czech language
Required hardware: Students must bring their own laptops with software preinstalled and up-to-date.
Costs: €449 (+VAT)

More information on this workshop....


Saturday, January 12, 2019

AEC Tech Video now online



Core Studio has released the videos of the seminars talks at the AEC Tech 2018

See the talks from the community that is leading the AEC market into new workflows: AEC Tech videos.

Friday, January 11, 2019

A computationally designed chair inspired by seashells




Ernesto Pastore's recent work, Conchita, is a computationally designed chair inspired by bivalve seashells. Ernesto's work is often inspired by the growth processes and efficiencies found in nature, resulting in sculptural, yet functional, designs.

Designed with Rhino and Grasshopper, Conchita was fabricated with a combination of digital fabrication and craftsmanship.

Ernesto Pastore is an architect and computational designer. He began his architecture and sculpture studies in his native El Salvador and later completed it at the Architectural Association in London. His main interests now involve experimenting with novel digital design methods and exploring new materials and fabrication processes, often combining traditional techniques with emerging technologies.




Advanced Parametric Design - Live Online Training by McNeel




Dates: March 4–7, 11–14, 2019 (8 days)
Hours: 10 AM–3 PM each day (PST)
Price: US$395.00

Please join Rajaa Issa for the Advanced Parametric Design Master Class in Grasshopper. This two-week comprehensive training is for designers seeking to develop critical and comprehensive understanding of parametric design methods and geometry using Grasshopper.


Wallacei - New Evolutionary Engine for Grasshopper


Wallacei, a new plugin for Grasshopper, is an evolutionary engine to run simulations through using highly detailed analytic tools coupled with various comprehensive selection methods, including algorithmic clustering, to assist users to understand their evolutionary runs better and make more informed decisions at all stages of their evolutionary simulations. This includes setting up the design problem, running the evolutionary algorithm, analyzing the results, and selecting the desired solutions for the final output. Wallacei also provides users with the ability to select, reconstruct and output any phenotype from the population after completing their simulation.

Wallacei also has a full tutorial series on how to use the plugin and an official Wallacei primer that goes through all the features and functions of the plugin. Download the tutorials and the Primer through the Wallacei website.


Quatertower project in Augsburg (Germany) by SPANS | Sterling + Presser Architects Engineers


Quatertower, Timbertower, Augsburg, Germany 

Project: Timbertower
Location: Augsburg, Germany
Date: 2018
Client: Millenium Building Quatertower GmbH
Architect and concept structure: SPANS | Sterling + Presser Architects Engineers
Renderings: GRAU Visuals
Type: Living, Offices
Stage: Competition - Anerkennung Shortlisted

City landmark and signal vortex building

The Quatertower project aims at being a landmark of Augsburg's peripheric center, creating eleven levels of living and office spaces with a view of the old city. It adopts an unexpected form, and as such it creates a visible, recognizable identity. Its cylinder is creating a signal, vortex, point of reference and gateway between the old city and the TIM, Textile and Industrie Museum.

Timber weaving material materiality

The entire structure and secondary structural elements are made of timber. They refer to the weaving process displayed in the TIM museum. The external timber lattice structure is state of the art timber use in high rise buildings and refers to a deeper sense of tradition, arts & crafts, and weaving technique knowledge. The use of timber is seen as a connection to natural materiality, to carpentry and to traditional construction system.

Geometry / structure generation

The geometry has been entirely generated with Rhino and Grasshopper, based on three tangent vertical cylinders fixing the program regulation in space. The primary façade structure is based on a variable diagrid projected. It is stabilized by the continuous logarithmic spiral, restraining the diagrid horizontally, and creating a dynamic visual movement.



Grasshopper & AR/VR for Rhino User Group Meeting in London


Grasshopper & AR/VR for Rhino User Group Meeting in London

For the first User Group Meeting of 2019 (by SimplyRhino UK) we are combining our usual Grasshopper UGM with our VR/AR user group.

The group is for those interested in meeting to network, discuss, and explore Grasshopper and virtual and augmented reality solutions for Rhino.

The meetings follow a simple format of at least one presentation from a customer with experience in this field, followed by group discussion and informal pleasantries.

Confirmed presenters are Grimshaw and Fologram.

Details


Thursday, February 21, 2019
18:30 – 20:30
Grimshaw, 57 Clerkenwell Road, London, EC1M 5NG (See the map)


Fologram workshop in London (UK)




3-Day Fologram Workshop taking place February 19-21, 2019, at Grimshaw in London


Fologram is an intuitive toolkit for designers to build interactive augmented reality applications for mobile phones and head-mounted displays (such as Microsoft’s HoloLens) within Rhino and Grasshopper.

This 3-day workshop will demonstrate tools and workflow to:

  • Create shared augmented reality experiences to visualize designs in context and at scale
  • Work with sensor data (tracked positions, hands, clicks and scans) to interact with parametric models using natural gestures and motion
  • Experience and interact with the existing ecosystem of Grasshopper plugins (such as physics simulations, robotic controllers, environmental and structural analysis) in augmented reality
  • Augment parts and tools with holographic overlays using QR codes and positionally tracked markers
  • Digitize physical spaces and models using HoloLens scan data and tracker markers
  • Generate fabrication and assembly instructions from design models
  • Develop augmented reality design and fabrication experiences that can provide intelligent and contextual feedback to assist with difficult or complex tasks
  • Work from holographic instructions to fabricate complex large scale architectural installations



Thursday, January 10, 2019

Rhino & Grasshopper D+O+F Training - Miami






Course description:
In this class, you'll learn to create and edit accurate free-form 3-D NURBS models. This fast-moving class covers most of Rhino's functionality, including the most advanced surfacing commands. Also, you'll learn the concepts and features of Grasshopper at an accelerated pace in an instructor-led hands-on environment. The advantages of using Grasshopper in preliminary design and concept development come to life since the students may be able to create their models on a 3D printer and a laser machine if time allows.


USD $799
Date: February 25-28, 2019
Time: 8:30 AM–4:30 PM (EST)*


If you are not able to attend the 4-day Rhino D+O+F course, choose between these two options:

1) Rhino Training Level 1: Day 1 & 2
USD $495
Date: February 25-26, 2019
Time: 8:30 AM–4:30 PM (EST)*

2) Grasshopper: Day 3 & 4
USD $495
Date: February 27-28, 2019
Time: 8:30 AM–4:30 PM (EST)*

*Note: All times listed are Eastern (Miami) time zone


Location for all courses: 
McNeel Miami
1538 NW 89th Court
Miami, FL 33172


Space is limited!!! Register here!

For more information please contact Jackie Nasser or call 305-513-4445.


What is a RhinoFabStudio? RhinoFabStudio (fabrication studio) is a small-scale digital workshop, certified by McNeel, with an array of Rhino and Rhino compatible software and computer controlled tools and training. These tools cover the various leading-edge industrial methods and materials needed to design, analyze, and fabricate almost anything.