Friday, September 15, 2017

New Course: Rhino in Architecture, Seattle

October 24-27, 2017

Robert McNeel & Associates - Seattle

Join us for our first Rhino in Architecture workshop! We have the honor of Francesc Salla, Architect and VisualARQ Product Manager at Asuni Barcelona, joining the class as a guest instructor.

In this comprehensive 4-day workshop you'll learn to create 3D Rhino models of a variety of architectural projects. You will learn basic techniques to develop and change architectural elements (like walls, doors, windows, roofs, and stairs) from precise plans. Models will be rendered and set up in Layouts for presentations. Generating 2D plans, sections, and elevations from the 3D model will also be covered.

Sign up today! Seats are limited.


  • Modeling architecture elements like walls, doors, windows, roofs, mullions, decks, stairs.
  • Adding details and entourages like furniture, lights, curtains, and organic shapes like pillows.
  • Creating the reusable blocks/context.
  • Parametrize your design with Grasshopper.
  • Rendering: Lighting, Materials Texture Mapping.
  • Landscaping with Lands.
  • Integrating flexible BIM feature to Rhino with VisualARQ.
  • Creating Patterns with PanelingTools.
  • Present your designs with screen capturing, rendering, and layouts.
  • Additional topics: Terrain with Lands, Rhino to Google Earth, Rhino to VR, Solar Analysis.
Target Audience:
  • This workshop is for professionals working in architecture, digital fabrication, and other building-related fields, as well as students in these fields.
  • This workshop will build on your existing Rhino modeling experience, and apply it to generating architectural content.
  • This workshop introduces these Rhino plugins for architecture: PanelingTools, VisualARQ, LANDS, VR and SolarAnalysis, and other advanced Rhino commands like Layouts, Blocks, and SolidTools.
  • Rhinoceros Level 1 or equivalent. We will assume the student can efficiently navigate the Rhino application and model, and create curves, surfaces, and solids. Edit curves, surface, and solids.
  • Some familiarity with dimensions, text, and layouts will be beneficial.

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