3-7
October 2016
Rome –
Italy
In an environment where everything is fluid, spaces cannot remain passive. Architects, engineers, and designers have to face
new and increasingly complex challenges related to new social behaviors,
digital landscapes, and climate changes. Inspired by biological
organisms’ structural alterations in response to environmental stimuli we are
keen on introducing similar behaviors in built structures. Advanced computation
technologies and physical computing offer a completely new way to think and
approach design, architecture, and urban planning, a way more coherent with
our rapidly evolving habitat. We aim to investigate human-space interaction
as a new design paradigm for physical spaces.
Using Rhino, Grasshopper, and some other plugins,
this workshop will focus on generative design to explore structural behaviors. Introducing physical computing and Internet of things logic, it experiments with user-structure interaction.
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