Friday, May 15, 2009

T-Splines 2.0 for Rhino released

T-Splines 2.0 for Rhino is now shipping. Version 2.0 adds several new tools and workflows to generate organic surfaces and brings a full suite of polygonal modeling techniques into Rhino. Including:

  • Enhanced surface editing. The move, rotate, and scale manipulators feature exact numerical input, a clickable heads-up display, and other improvements.
  • New grips. Directly edit using face grips, edge grips, points on the surface, and tangency handles.
  • Hotkeys. Single key strokes can be assigned to both T-Splines and Rhino commands.
  • Simpler surfaces. Support for triangle and other n-gon (pentagon, hexagon, etc.) faces.
  • Box modeling tools. Including subdivide face, insert edge, delete face, weld points, extrude edge, fill hole, merging and many more.
  • Smooth/mesh toggle. Toggle display between a coarse mesh and a smooth surface for easy and quick editing.
  • Primitives. New T-Spline box, plane, sphere, torus, cone, and cylinder primitives.
  • Symmetry. Supports axial and radial symmetry.
  • Thicken. Turn your T-Spline surfaces into a solid with one click.
  • Higher quality surfaces. The new, smoother star points yield surfaces that are more aesthetically pleasing, easier to offset (they are G1 smooth), and convert to fewer NURBS patches.

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