Monoceros is a Grasshopper plugin that assembles discrete modular structures using Wave Function Collapse. You design a set of parts, define how their faces connect, and the solver fills a 3D envelope with valid combinations. The results can be anything from architectural facades and spatial partitions to furniture, game environments, or abstract sculptures.
The biggest change in version 3 is how you set up a project. In previous versions, defining adjacency rules between modules was manual and error-prone, especially with rotated variants. Version 3 introduces connectors: you describe how each module face connects, including its rotation and symmetry, and the full rule set is derived automatically. Modules no longer need to be duplicated for each orientation. The overall setup requires significantly fewer components than before, both from Monoceros and from Grasshopper itself.
Documentation, workflow guides, and example files are at monoceros.tools. The documentation is also structured for AI assistants like ChatGPT and Claude, which can help set up and troubleshoot definitions.
Monoceros 3 is free to use with a limited number of solver runs per session. A license removes the limit. Educational pricing is available. Projects from earlier versions can be converted.
Monoceros was originally created by Ján Pernecký and Ján Tóth. Version 3 is developed independently by Ján Pernecký.
Wednesday, May 6, 2026
Monoceros 3 now available!
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Labels:
AEC,
app,
architecture,
food4Rhino,
furniture,
Grasshopper,
plugin,
product design,
Rhino,
sculpture
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