T-Splines 2.0 for Rhino Beta Released
Version 2.0 adds several new tools and workflows to generate organic surfaces and brings a full suite of polygonal modeling techniques into Rhino. Including:
- Enhanced surface editing. The move, rotate, and scale manipulators feature exact numerical input, a clickable heads-up display, and other improvements.
- New grips. Directly edit using face grips, edge grips, points on the surface, and tangency handles.
- Hotkeys. Single key stokes can be assigned to both T-Splines and Rhino commands.
- Simpler surfaces. Support for triangle and other n-gon (pentagon, hexagon, etc.) faces.
- Box modeling tools. Including subdivide face, insert edge, delete face, weld points, extrude edge, fill hole, merging and many more.
- Smooth/mesh toggle. Toggle display between a coarse mesh and a smooth surface for easy and quick editing.
- Primitives. New T-spline box, plane, sphere, torus, cone, and cylinder primitives.
- Symmetry. Supports axial and radial symmetry.
- Thicken. Turn your T-spline surfaces into a solid with one click.
- Higher quality surfaces. The new, smoother star points yield surfaces that are more aesthetically pleasing, easier to offset (they are G1 smooth), and convert to fewer NURBS patches.
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