LONG BEACH, CA, June 30, 2008 – Bunkspeed announced today HyperShot® V1.5. Improvements include:
Performance:
- Improved real-time raytracing by providing faster calculation of self shadows.
- Better real-time handling of materials on objects without texture coordinates.
- Cached material library, which will display all materials instantly.
Rendering:
- Sharper shadows in the final rendering.
- Sharper texture maps.
- Better turntable animation in HyperShot Pro.
Translation:
- Improved Pro/E, SolidWorks, and IGES support.
- Support for Rhinoceros on the Mac
- Plug-in available for Rhino on Windows.
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