Showing posts with label Brazil. Show all posts
Showing posts with label Brazil. Show all posts

Tuesday, July 8, 2008

Brazil 2.0 for Rhino - Beta 16


Free Public Beta 16 of Brazil r/s 2.0 for Rhino is now available to everyone for download. Many bug fixes and these new features:

  • Context Help button added to Content Editor for contents that support help.
  • After rendering, the focus returns to the Rhino command line.
  • Improved auto-resizing and auto-zooming of the render frame.
  • Output size options reorganized; Aspect Lock and 'Viewport' buttons added.
  • Light properties dialog is selected by default when a light is selected.
  • Brazil output size defaults to Custom (640x480) on new models (or models without Brazil data).
  • Implemented custom material for render pass control.
  • Added luminance output to texture shader (allows greyscale output from textures in Brazil).
  • Added channel selector combo box for subnode properties.
  • Added automatic conversion of float shader output to color input (for shaders with float output channels).
  • Content Editor thumbnail labels are now editable and the 'Rename' command edits the name in-place.
  • List display mode added to Content Editors.
  • Added controls to Brazil environment options to render selected environment or edit current.
  • Improvements to material editor rendering.
  • Added Photon support to the PassThrough shader.
  • Help buttons added to each Brazil main option section.
  • Help buttons added to Advanced Material, Glass, Chrome, Toon, and Utility UIs.
  • Help buttons added to light UI.
  • Hand cursor for scrolling in collapsible dialogs improved.
  • Added 'Tools' menu to Content Editor.
  • Added 'Edit Defaults' command under Tools menu.

Details and download...

Thursday, June 19, 2008

Brazil r/s 2.0 for Rhino updated




Free Public Beta 15 of Brazil r/s 2.0 for Rhino is now available to everyone for download.


Features:
  • Added Brazil Placeholder Texture to allow Brazil materials to be used as children of RDK textures and materials.
  • Added Fresnel blend material.
  • Added Brazil Advanced Blend material.
  • Brazil Shellac material now supports texturing on the blend amount.
  • 'Change' button added to Advanced Environment atmospherics UI.
  • Content Editor does not appear when unsupported renderer is loaded. - New version of Brazil help included.
  • User interfaces made for Brazil shaders: Normal Map, Invert, Pass Through, Greyscale, Brightness, Contrast Back Face, Fresnel Blend, Tint, Angular Blend and World Angular Blend.
  • New version of Brazil help included.
  • Rhinoscripting support added to RDK and Brazil (see Wiki docs)
  • 'Viewport to render' settings added to view section.

Bug Fixes:

  • Light exclude list dialog contained lights.
  • Skin bump did not work.
  • Several values were specified in feet instead of Rhino units.
  • Several edit boxes were not wide enough to comfortably accomodate large numbers.
  • Light Affect Surface specular and diffuse checkboxes did not switch off the effects.
  • Texture adjustment texture did not work correctly with High Dynamic Range data.
  • Many BAM/Toon materials in a file caused Windows to run out of handles.
  • Composite environment/Advanced Environment caused HDRi images to burn out GI.
  • Global wrapper environment caused HDRi images to burn out GI.
  • Bump amounts could not be set to negative values.
  • Decal dialog sometimes appeared too far down when scroll bar was present.
  • Gradient environments and world angular blend had zero elevation artifacts.

Details and download...

Saturday, May 10, 2008

Brazil r/s 2.0 Beta 13a Now Available

Dozens of new features, enhancements, and bug fixes.

Sunday, April 27, 2008

Brazil r/s 2.0 Beta 12 Now Available

Dozens of new features, enhancements, and bug fixes.