Friday, June 3, 2016

Generative Morphologies V3.0 workshop - 17-23 July, Cairo (Egypt)

Generative Morphologies V3.0 workshop
17-23 July 
The Greek Campus – Cairo Downtown
Cairo (Egypt)

Generative Morphologies V3.0 is a workshop intended for architects, students of architecture and urbanism, professional designers and artists interested in contemporary digital design techniques. The workshop introduces generative design not only as a relevant software tool but also for specific workflow and overall problem-solving approaches, which are representative for computational design thinking.

Generative Morphologies V3.0 will focus on the behavioral principles of biological systems specific to Cairo’s arid, desert climate. It will address their translation to adaptive architectural forms through generative processes that build over time in response to the surrounding environment. Growth algorithms will be coupled with physics simulations to develop biologically inspired architectural systems. Participants will develop advanced analysis and design skills, applicable on various scales – from product design, through architecture to urban design.


Generative Morphologies V3.0 will computationally address local “tropisms”, biological phenomenon indicating growth of a biological organism in response to an environment stimulus. The main tools will be Octopus (evolutionary processes) and Anemone (emergent behavior). Before investigating the scope of the plug-ins, an extensive introduction to Grasshopper will take place, including parametric modeling basics, data management and analysis. Students will gain an understanding of different generative design workflows, where the outcome results from a series of bottom-up rules that are constantly adapting to environmental parameters to produce an optimized response to each specific location and site conditions.

What you will learn
  • Understanding of nature-inspired design and adaptive architectural systems
  • Understanding of evolutionary computation principles
  • Introduction to Rhinoceros and Grasshopper
  • Introduction to mesh modeling in Grasshopper from points with Cocoon and smoothness with Weaverbird
  • Introduction to generative design with Anemone and Octopus
  • Rendering with KeyShot 

Alejandro García Gadea / Spain

Member @ DesignMorphine
Architect Part III at Grimshaw Architects (London)
ARB Part III Registered Architect in United Kingdom
MArch AA Design Research Lab

Antoniya Stoitsova / Bulgaria
Member @ DesignMorphine
MSc AA Emergent Technologies and Design
MArch Civic and Cultural Buildings UACEG

Early registration until 20 June, 2016
Late registration until 14 July

One of the participants will be awarded a scholarship. After you register, please send your portfolio /3 pages A4, .pdf/ and your CV to

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